Written build analysis

Build lab

Six tactical studies turn pick order, positioning pressure, and build stabilization points into practical routes you can scan before a run.

6 run analyses
Compare the engines

Two contrasting damage plans

Explosive scaling rewards a wide item ceiling. Ghost's Slash route concentrates investment into one carry and uses teammates for safety.

Written field guide

Explosive Infinite engine

SWAT, Tank, and Huntress with grenade, rocket, and Explosive Arrow scaling.

  • Stabilize one leader weapon before recruiting the full trio.
  • Prioritize Explosive-tag evolutions before off-theme damage bonuses.
  • Take one sustain option before spending rerolls on late-run multipliers.
  • Reach 10 Explosive tags before collecting secondary elemental thresholds.
  • Use the damage screen to confirm Explosive Arrows, rockets, and grenades lead the weapons.
Read the full guide
Written field guide

Ghost Slash and Bleed build

Katana, 1000 Cuts, Slashing Military Training, Crit, Engineer control, and Medic uptime.

  • Build Katana and 1000 Cuts first so one carry has a complete damage loop.
  • Use Bleed and Critical scaling for bosses instead of relying on raw hits alone.
  • Recruit Engineer and Medic to create safe windows for close-range attacks.
  • Push Slashing at Research Pods and take Bloody Tip when it appears.
  • Judge the build by Bleed damage and 1000 Cuts uptime, not support DPS.
Read the full guide
Analysis library

Six tactical studies

Each study distills practical decisions into independently written guidance, with a deeper Guide for the complete route.

01

Explosive Infinite engine

SWAT, Tank, and Huntress with grenade, rocket, and Explosive Arrow scaling.

  • Stabilize one leader weapon before recruiting the full trio.
  • Prioritize Explosive-tag evolutions before off-theme damage bonuses.
  • Take one sustain option before spending rerolls on late-run multipliers.
  • Reach 10 Explosive tags before collecting secondary elemental thresholds.
  • Use the damage screen to confirm Explosive Arrows, rockets, and grenades lead the weapons.
Guide
02

Three-turret control setup

SWAT, Engineer, and Mechanic with overlapping turret duration and cooldown.

  • Use automatic, electric, and ice turrets to cover separate approach lanes.
  • Stack duration and cooldown only after each turret can hold its own area.
  • Fight inside the transmitter radius when elite pressure starts to climb.
  • Keep one strong weapon for bosses that survive the turret field.
  • Move the bunker when map hazards make a fixed position unsafe.
Guide
03

Ranger support route

Crossbow marks, dog and falcon attacks, Incense support, healing, and elite control.

  • Mark priority targets before companion attacks cycle onto the horde.
  • Use Incense to support the whole squad instead of treating it as personal damage.
  • Choose healing or status branches according to the run mode and team gap.
  • Take one level in both pets before pushing the crossbow and marking route.
  • Do not count on healing until Falcon or Incense reaches the right evolution.
Guide
04

Ranger in Bio Lab

A mobile Ranger route for the toxic boundary and moving decontamination zone.

  • Keep a clear relocation lane before the red danger zone begins to move.
  • Prefer ranged and autonomous attacks that continue while the squad repositions.
  • Do not commit to a stationary damage area near the toxic outer boundary.
  • Kill lockdown drones before waiting on a disabled chest or event.
  • Add Huntress for lane coverage and Mechanic for control if the offers appear.
Guide
05

Dead Terminal progression route

Engineer, Tank, and Huntress, taunt scaling, Research Pods, Military Training, and rank-five nodes.

  • Let Engineer control the pack while Tank protects the team through elite waves.
  • Check synergy availability before locking the third survivor slot.
  • Route permanent upgrades toward the shared damage plan, not isolated rarity picks.
  • Save movement speed for trains and timed Research Pod routes.
  • Skip a later SOS for healing when the full squad is already assembled.
Guide
06

Ghost Slash and Bleed build

Katana, 1000 Cuts, Slashing Military Training, Crit, Engineer control, and Medic uptime.

  • Build Katana and 1000 Cuts first so one carry has a complete damage loop.
  • Use Bleed and Critical scaling for bosses instead of relying on raw hits alone.
  • Recruit Engineer and Medic to create safe windows for close-range attacks.
  • Push Slashing at Research Pods and take Bloody Tip when it appears.
  • Judge the build by Bleed damage and 1000 Cuts uptime, not support DPS.
Guide