Dead Terminal
Progress through the earlier arena route
Trains, traps, and dense elite pressureMode rules, unlock requirements, and progression systems collected in one reference page, with the details that change how you plan a run.
| Mode | Best use | What changes |
|---|---|---|
| Default | Progression | The baseline route for map clears and new unlocks. |
| Hardcore | Unlock path | Higher pressure and the prerequisite for Boss Rush on each map. |
| Endurance | Survival test | Elite Boss pressure rises after minute 20. Reach 30 minutes to unlock Infinite for that arena. |
| Infinite | Build testing | No item limit; the in-game mode notice disables achievement progress. |
| Boss Rush | Burst check | Build before the Final Boss appears at minute 10, then race the leaderboard clock. |
| One Hit | Execution | Any hit can end the run, so movement and control matter more than sustain. |
Progress through the earlier arena route
Trains, traps, and dense elite pressureClear Dead Terminal on Default
Toxic border and moving decontamination zoneClear Hardcore for each map
Final Boss arrives at 10:00