Version 1.0 reference

Game data

Mode rules, unlock requirements, and progression systems collected in one reference page, with the details that change how you plan a run.

Official posts checked Aug 26
Mode matrix

Pick the mode for the objective

Plan 100% completion
ModeBest useWhat changes
DefaultProgressionThe baseline route for map clears and new unlocks.
HardcoreUnlock pathHigher pressure and the prerequisite for Boss Rush on each map.
EnduranceSurvival testElite Boss pressure rises after minute 20. Reach 30 minutes to unlock Infinite for that arena.
InfiniteBuild testingNo item limit; the in-game mode notice disables achievement progress.
Boss RushBurst checkBuild before the Final Boss appears at minute 10, then race the leaderboard clock.
One HitExecutionAny hit can end the run, so movement and control matter more than sustain.
Unlock route

Late-game path

01

Dead Terminal

Progress through the earlier arena route

Trains, traps, and dense elite pressure
02

Bio Lab

Clear Dead Terminal on Default

Toxic border and moving decontamination zone
03

Boss Rush

Clear Hardcore for each map

Final Boss arrives at 10:00